SLINGER

Since Januaray 2022 I have been working on a first-person sword and sorcery horror game using Unreal Engine. You
take the role of a "Slinger", an untrusted spellcaster in a fantasy town plagued by evil. Can you defend yourself
against dark forces while uncovering the truth about this seemingly pitiful town?

This game started as a challenge to myself to develop something beyond my previous level. So far I've been using
examples created in the course of development to demonstrate various aspects of computer scieince to my students, including programming design patterns, mathematics in relation to physics simulation, and genericised class creation.

I'm not posting any regular updates about this game as it's still in its very early volitile stages, but if you're interested
in any thoughts I have during the development, follow me on my Twitter.